Privacy Policy

Last updated:

This policy covers Ink Clans at inkclans.com.

Summary

Ink Clans has no accounts and sets no cookies of its own. Games against the computer and pass and play run in your browser. The site shows ads from Google AdSense, which uses cookies and may show personalized ads as described under Advertising (in the EU, the UK and Switzerland only with your consent); apart from the ads, the only data the game can send is the optional error reports and anonymous analytics described below.

Who is responsible

Ink Clans is run by Leonel Meque, based in Spain (European Union), who is the data controller for the data described here. Contact: contact@inkclans.com.

Stored in your browser

Your settings are saved in your browser’s localStorage under paperDojo.settings, and the names of the settings you changed yourself under paperDojo.settingsTouched (so a device default, such as pencil shading off on low-end devices, never overrides your choice).

If you use online play, the browser also keeps a random anonymous device id (paperDojo.uid) and the seat token for each online match you joined (paperDojo.seats; entries older than 48 hours are dropped). None of these are cookies, and clearing your site data removes them.

Online matches

When you create or join an online match, the server stores the display name you enter, your clan, the anonymous device id, a secret seat token, the match settings and the list of moves. This data expires automatically: a lobby nobody joins is deleted after 30 minutes and every match is deleted at most 24 hours after it was created.

To limit abuse, the server keeps short-lived counters keyed by your IP address (for IPv6, its /64 network): one counts every online-play request and expires after 1 minute, and two count match creations and joins and expire after 10 minutes. A separate counter per match limits how many moves it accepts per minute. The counters hold only a number and are not linked to your moves or display name.

Hosting

The site is hosted on Vercel. Like any web host, Vercel receives your IP address, browser user agent and the pages you request, and keeps request logs under the Vercel privacy policy.

Online play runs on Vercel Functions, and online match data and the rate-limit counters are stored in Upstash Redis, provided through the Vercel Marketplace. Vercel and Upstash process this data on our behalf only to run online play, under their own privacy policies.

Advertising (Google AdSense)

Ink Clans shows ads from Google AdSense: a full-screen ad when you come back from a match, after it ends (rematch or the menus) or after you leave it, at most once every 3 minutes (never before your first match of a visit), and an ad you can choose to watch to unlock the highlight reel (when no ad is available, the reel unlocks without one). No ads show while a match is being played or watched, or in the online lobby; in online play an ad only comes after your match has ended or after you left it.

When an ad loads, your browser contacts Google’s ad servers, which receive your IP address, browser user agent and the page address. Third-party vendors, including Google, use cookies to serve ads based on your prior visits to this website or other websites. Google’s use of advertising cookies enables it and its partners to serve ads to you based on your visits to this site and/or other sites on the Internet (personalized ads). Google also uses cookies or similar storage to limit how often you see an ad, measure ads and prevent fraud.

You can opt out of personalized advertising in Google’s Ads Settings, and opt out of some other vendors’ use of cookies for personalized advertising at aboutads.info.

If you visit from the European Economic Area, the United Kingdom or Switzerland, Google’s consent message asks for your choice before cookies or other local storage are used for ads and before personalized ads are shown. If you do not consent, Google may still show non-personalized or limited ads.

Optional error reporting and analytics

Error reporting (Sentry) and analytics (Vercel Web Analytics) are off unless the site operator enables them for a deployment. There is no in-game switch for either.

When Sentry is enabled, crash reports and a sample of page-load performance data are sent to Sentry: the error message and stack trace, the page URL, and your browser and operating system.

When Vercel Web Analytics is enabled, page views and anonymous game events (match start and end, captures, rule set chosen) are sent to Vercel. It does not use cookies.

What Ink Clans does not do

No data is sold. Apart from Google’s ads and its consent message, fonts, images and scripts are served from this site only.

Fight voice lines are recorded clips served by this site. If a clip can’t play, your browser’s speech synthesis says the line instead; some browsers offer online voices that send the spoken line (never your data) to the browser maker. Turn off Voice callouts in Settings if you prefer.

Cookies and your consent

Advertising and measurement (third party, Google): Google AdSense sets or reads cookies and similar storage on Google domains (such as doubleclick.net and google.com) to serve and personalize ads, limit how often you see them, measure them and prevent fraud. In the European Economic Area, the United Kingdom and Switzerland they are used only after you consent in Google’s consent message; Google lists the cookies it uses and how long they last on its cookie types page.

Strictly necessary (first party): the game’s own localStorage keys listed under “Stored in your browser” keep your settings and your online seat. They are needed for what you ask the game to do, so they need no consent; they are not cookies and are never sent to a server.

To withdraw or change your consent at any time, as easily as you gave it, use “Privacy & cookie settings” (at the foot of every page and in the game’s Settings), which reopens Google’s consent message. You can also delete this site’s cookies in your browser, and opt out of personalized ads in Google’s Ads Settings.

Privacy & cookie settings

International transfers

Google (AdSense) and Vercel (hosting) may process data in the United States. These transfers are covered by the EU–US Data Privacy Framework, where the provider is certified under it, or by the European Commission’s standard contractual clauses.

Children

Ink Clans is not directed at children under 14, the age of digital consent in Spain. Ads are shown under Google’s publisher policies; the site does not request child-directed treatment.

Your rights (GDPR)

The data above is processed to run the game you ask for (online matches), for the site’s legitimate interest in keeping it secure and working (hosting logs, rate limits, optional error reports), and, for personalized ads and ad cookies, on the basis of the consent you give in Google’s consent message.

Under the EU General Data Protection Regulation you have the right to access the personal data held about you, to have it corrected or erased, to restrict or object to its processing, to data portability, and to withdraw consent at any time without affecting processing done before. Online match data is not linked to a name or account, so to exercise a right about it, send the match code or your anonymous device id (paperDojo.uid) with your request.

To exercise any of these rights, email contact@inkclans.com. You also have the right to lodge a complaint with a data protection supervisory authority; in Spain that is the Agencia Española de Protección de Datos (AEPD).

Ink Clans (inkclans.com) is operated by Leonel Meque, Spain. Contact: hello@inkclans.com.

Ink Clans (inkclans.com) es un servicio operado por Leonel Meque, España. Contacto: hello@inkclans.com.

Contact

Questions or deletion requests: contact@inkclans.com